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About me
Hi, I’m Denis, a tools programmer currently studying game development in the Netherlands. I’m passionate about building efficient, developer-friendly tools that improve workflows and enhance creativity in game development.
I enjoy solving complex technical challenges, from editor extensions to procedural generation systems, and I love exploring how well-designed tools can make game creation smoother and more intuitive.
Outside of programming, I spend my time reading, cooking, and bouldering—always looking for new skills to master, whether it's in tech or daily life.
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